CBSE(2017)
CBSE(2019)
2019-2020
2021-current
This implementation of the classic arcade snake game demonstrates my understanding of core C++ concepts, such as control flow, encapsulation, data streams, object oriented patterns, move semantics, concurrency, RAII etc. This game is made using libSDL, a C++ graphics library.It uses tile-mapping to generate maps. A txt file of binary values is used to represent a grid of 32x32 tiles which is then loaded and the map for that session is generated. For more information, please check the linked GitHub repository.
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Created this portfolio using HTML, CSS, Bootstrap and minimal js.